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Old Nov 24, 2006, 04:23 PM // 16:23   #21
Desert Nomad
 
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I have no clue how to play monk and my heors monks ahve been winging it most of the way so far, i would apreciate a couple builds for my monks to use the only elite i have atm is life sheath but i could cap a couple more if they are worth it.
thanks guys

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Old Nov 27, 2006, 10:46 PM // 22:46   #22
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I think I have both of mine set to smite spike. It actually works surprisingly well teamed up with a jinterrupter
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Old Nov 27, 2006, 10:55 PM // 22:55   #23
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I have:

Tahlkora setup as a typical Boon/Prot
Dunkoro as a typical Blessed Light

They are very very effective at these, and far far exceed the Healer Hench except for one situation: Longgggg Longggg Battles.

In a (very) long fight, my heros run dry, but Mhenlo (et al) keep going and going and...

Last edited by Carinae; Nov 27, 2006 at 10:59 PM // 22:59..
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Old Dec 08, 2006, 12:15 AM // 00:15   #24
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They don't use them based on left-to-right? I noticed when I put Power Drain and Leech Signet on the left they were recharging much more often. Perhaps that was just a coincidence? Blessed Light works decently on a Hero, but I've noticed that it makes them bad at energy management. Often instead of using Gift on someone who's just hurt they'll go all-out for BL, wasting energy. I think they put a priority on using their elite. On the plus side, they'll often snipe off the bad hex with BL before the cover hex gets applied. Divert Hexes/Gift of Health works beautifully though, as they won't touch the skill unless there's a hex around. They're also obsessive about hex/condition removal. If there's any conditions or hexes at all, they'll often spend a lot of energy to remove every last one, rather than just letting Parasitic Bond be.
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Old Dec 08, 2006, 07:49 AM // 07:49   #25
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The do prioritize left-to-right - but triggers also have something to do with it. They will cast the leftmost skill that is not recharging that meets their requirement.

Lets say we had two skills that do the same thing: Healing Breeze and Breezy Healing (Ok, second one doesn't exist but this is a really simple example).

They pretty much only cast them to counter degen, not to heal. So, even were one to put them both as far left as possible they will *not* be cast until their trigger occurs. Now, lets say that you are degened and Breezy Healing is the leftmost skill it will be the one cast. Were healing breeze the leftmost it would be cast.

At the very least you can move the skills and note that position does have an effect on what skills they cast, just putting searing flame in front of glowing gaze goes from a hero with no energy almost immediately to one that has decent energy management. I would agree that left-to-right priority seems pretty firm (even if it was never intended).
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Old Dec 08, 2006, 11:30 AM // 11:30   #26
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If anyone here has play Final Fanatsy yet you will know about Gmbits. Basically you pritorize the skills with something like ally health below 50%=heal or Foe casting spell=interupt and alow to pick which go 1st so you can make them heal befor interupting. FF12 made control of the AI so good all i do is move the main character (who as gabits too) to the enime even boss go to sleep wake up and i won lol. SOund a bit like bots lol But just dont alow it for the Main character just the heros. Would be great.
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Old Dec 09, 2006, 03:30 AM // 03:30   #27
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I've noticed that while running two monks , one with dev sig, one with rejuv sig, on guard 100% of the time they have not used it once, though they have not perceivably fallen below ~5-6e either.



[edit: guess my grief with quoted text (removed) was just OT rambling, sorry]

Last edited by Amok Affinity; Dec 09, 2006 at 03:39 AM // 03:39..
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Old Dec 09, 2006, 06:34 AM // 06:34   #28
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It has come to my attention that you can "train" your monk. When I first started using my hero he would never use rof or sod. I started manually cast spells. After a few hours I began to notice that rof and sod were being used w/o me manually using them. After a weeks time I can let my monk go solo.

For condition and hex removal they will always remove everything w/o question. Divert and RC are great choices because of this reason. Keep this in mind when you are deciding skills.
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Old Dec 12, 2006, 01:45 PM // 13:45   #29
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Tip: Don't bring dual regen spells when running two monks, I/E Shield of Regeneration and Healing Breeze, they both tend to cast them to counter degen on the same target.

Quote:
It has come to my attention that you can "train" your monk. When I first started using my hero he would never use rof or sod. I started manually cast spells. After a few hours I began to notice that rof and sod were being used w/o me manually using them. After a weeks time I can let my monk go solo.
Micromanagement FTW.
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Old Dec 12, 2006, 03:37 PM // 15:37   #30
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I set my monks either as RCProt or Smiting. Smiting is only useful with 2 using it, I sometimes set Zhed up as one too, truly owns.
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Old Dec 15, 2006, 08:02 PM // 20:02   #31
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Quote:
Originally Posted by Rera
Yeah, but clicking it again uses more energy, and using more energy means that the monk is working hard.

I don't think there is such a thing as healing breeze spammed "too much". You yourself said that in many places your entire party is degening, so as long as you have energy, you should keep using Healing Breeze.
Uhmm.... the only thing healing breeze is good for is 55 monk builds. Try removing degen instead!
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